<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Crenet Games Engineering Blog</title>
    <link>https://crenet.games/blog/</link>
    <description>Engineering deep-dives, game systems architecture, and infrastructure notes from Crenet Games.</description>
    <language>en-us</language>
    <atom:link href="https://crenet.games/blog/rss.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>ExVector: Engineering a Metroidvania Extraction Shooter (the Xtractvania)</title>
      <link>https://crenet.games/blog/xtractvania/</link>
      <guid isPermaLink="true">https://crenet.games/blog/xtractvania/</guid>
      <pubDate>Tue, 10 Nov 2026 00:00:00 GMT</pubDate>
      <description>How we built ExVector (XV), a 2D Metroidvania PvPvE extraction shooter in the browser, using seeded graph verification, overlapping 30-minute raid epochs, a 180ms parry, and procedural WebAudio occlusion.</description>
    </item>
    <item>
      <title>Scaling The Everything Quiz: Semantic Caching with pgvector</title>
      <link>https://crenet.games/blog/semantic-search-caching/</link>
      <guid isPermaLink="true">https://crenet.games/blog/semantic-search-caching/</guid>
      <pubDate>Mon, 05 Oct 2026 00:00:00 GMT</pubDate>
      <description>How we replaced a heavy, expensive two-phase generative pipeline with semantic vector search, reducing game lobby latency from 15 seconds to under 300ms.</description>
    </item>
    <item>
      <title>Bulletproof Payment Webhooks</title>
      <link>https://crenet.games/blog/dual-payments/</link>
      <guid isPermaLink="true">https://crenet.games/blog/dual-payments/</guid>
      <pubDate>Sat, 12 Sep 2026 00:00:00 GMT</pubDate>
      <description>Dual-Layer Payment Processing for Unstoppable Revenue</description>
    </item>
    <item>
      <title>Architecting an AI Governance Ledger with FastMCP</title>
      <link>https://crenet.games/blog/governance/</link>
      <guid isPermaLink="true">https://crenet.games/blog/governance/</guid>
      <pubDate>Sun, 16 Aug 2026 00:00:00 GMT</pubDate>
      <description>Architecting an AI Governance Ledger with FastMCP</description>
    </item>
    <item>
      <title>Initialization: Agent-Driven Development at Crenet Games</title>
      <link>https://crenet.games/blog/welcome/</link>
      <guid isPermaLink="true">https://crenet.games/blog/welcome/</guid>
      <pubDate>Fri, 14 Aug 2026 00:00:00 GMT</pubDate>
      <description>Welcome to the Crenet Games Engineering blog. A look at our tech stack, execution speed, and what we are building.</description>
    </item>
  </channel>
</rss>
